XML::Grove::Factory - simplify creation of XML::Grove objects |
XML::Grove::Factory - simplify creation of XML::Grove objects
use XML::Grove::Factory;
### An object that creates Grove objects directly my $gf = XML::Grove::Factory->grove_factory;
$grove = $gf->document( CONTENTS ); $element = $gf->element( $name, { ATTRIBUTES }, CONTENTS ); $pi = $gf->pi( $target, $data ); $comment = $gf->comment( $data );
### An object that creates elements by method name my $ef = XML::Grove::Factory->element_factory();
$element = $ef->NAME( { ATTRIBUTES }, CONTENTS);
### Similar to `element_factory', but creates functions in the ### current package XML::Grove::Factory->element_functions( PREFIX, ELEMENTS );
$element = NAME( { ATTRIBUTES }, CONTENTS );
XML::Grove::Factory
provides objects or defines functions that let
you simply and quickly create the most commonly used XML::Grove
objects. XML::Grove::Factory
supports three types of object
creation. The first type is to create raw XML::Grove objects. The
second type creates XML elements by element name. The third type is
like the second, but defines local functions for you to call instead
of using an object, which might save typing in some cases.
The three types of factories can be mixed. For example, you can use
local functions for all element names that don't conflict with your
own sub names or contain special characters, and then use a
`grove_factory()
' object for those elements that do conflict.
In the examples that follow, each example is creating an XML instance similar to the following, assuming it's pretty printed:
<?xml version="1.0"?> <HTML> <HEAD> <TITLE>Some Title</TITLE> </HEAD> <BODY bgcolor="#FFFFFF"> <P>A paragraph.</P> </BODY> </HTML>
grove_factory()
$name
'. If
the argument following `$name
' is an anonymous hash, ATTRIBUTES,
then they will be copied to the elements attributes. CONTENTS will
be stored in the element's content (note that there is no validity
checking). Strings in CONTENTS are converted to
XML::Grove::Characters objects.
use XML::Grove::Factory;
$gf = XML::Grove::Factory->grove_factory;
$element = $gf->element('HTML', $gf->element('HEAD', $gf->element('TITLE', 'Some Title')), $gf->element('BODY', { bgcolor => '#FFFFFF' }, $gf->element('P', 'A paragraph.')));
element_factory()
element_factory()
' objects work by creating an element for any
name used to call the object.
use XML::Grove::Factory;
$ef = XML::Grove::Factory->element_factory();
$element = $ef->HTML( $ef->HEAD( $ef->TITLE('Some Title')), $ef->BODY({ bgcolor => '#FFFFFF' }, $ef->P('A paragraph.')));
NAME
' or `PREFIXNAME
' can be
called to create XML::Grove::Element objects with the given NAME,
ATTRIBUTES, and CONTENT. The hash containing ATTRIBUTES is
optional if this element doesn't need attributes. Strings in
CONTENT are converted to XML::Grove::Characters objects.
use XML::Grove::Factory;
XML::Grove::Factory->element_functions('', qw{ HTML HEAD TITLE BODY P });
$element = HTML( HEAD( TITLE('Some Title')), BODY({ bgcolor => '#FFFFFF' }, P('A paragraph.')));
Ken MacLeod, ken@bitsko.slc.ut.us
Inspired by the HTML::AsSubs module by Gisle Aas.
perl(1), XML::Grove(3).
Extensible Markup Language (XML) <http://www.w3c.org/XML>
XML::Grove::Factory - simplify creation of XML::Grove objects |