PDL::API - making piddles from Perl and C/XS code |
PDL::API - making piddles from Perl and C/XS code
A simple cookbook how to create piddles manually. It covers both the Perl and the C/XS level. Additionally, it describes the PDL core routines that can be accessed from other modules. These routines basically define the PDL API. If you need to access piddles from C/XS you probably need to know about these functions.
use PDL; sub mkmypiddle { ... }
Sometimes you want to create a piddle manually from binary data. You can do that at the Perl level. Examples in the distribution include some of the IO routines. The code snippet below illustrates the required steps.
use Carp; sub mkmypiddle { my $class = shift; my $pdl = $class->new; $pdl->set_datatype($PDL_B); my @dims = (1,3,4); my $size = 1; for (@dims) { $size *= $_ } $pdl->setdims([@dims]); my $dref = $pdl->get_dataref();
# read data directly from file open my $file, '<data.dat' or die "couldn't open data.dat"; my $len = $size*PDL::Core::howbig($pdl->get_datatype); croak "couldn't read enough data" if read( $file, $$dref, $len) != $len; close $file; $pdl->upd_data();
return $pdl; }
The following example creates a piddle at the C level.
We use the Inline
module which is really the way to interface
Perl and C these days. Note the use of the PDL_INCLUDE
, PDL_TYPEMAP
,
PDL_AUTO_INCLUDE
and PDL_BOOT
functions that were imported from
PDL::Core::Dev
. They are used in conjunction with an Inline
Config call to ensure that the PDL typemap, the PDL include files
and the PDL Core routines are found during compilation and later
runtime execution.
use PDL::LiteF; use PDL::Core::Dev;
$a = myfloatseq(); # exercise our C piddle constructor
print $a->info,"\n";
# the reason for this config call is explained below use Inline C => Config => INC => &PDL_INCLUDE, # make sure we find pdlcore.h etc TYPEMAPS => &PDL_TYPEMAP, # use the PDL typemap AUTO_INCLUDE => &PDL_AUTO_INCLUDE, # global declarations and includes BOOT => &PDL_BOOT; # boot code to load the Core struct
use Inline C; Inline->init; # useful if you want to be able to 'do'-load this script
__DATA__
__C__
static pdl* new_pdl(int datatype, PDL_Long dims[], int ndims) { pdl *p = PDL->pdlnew(); PDL->setdims (p, dims, ndims); /* set dims */ p->datatype = datatype; /* and data type */ PDL->allocdata (p); /* allocate the data chunk */
return p; }
pdl* myfloatseq() { PDL_Long dims[] = {5,5,5}; pdl *p = new_pdl(PDL_F,dims,3); PDL_Float *dataf = (PDL_Float *) p->data; int i;
for (i=0;i<5*5*5;i++) dataf[i] = i; /* the data must be initialized ! */ return p; }
Sometimes you obtain a chunk of data from another source, for example an image processing library, etc. All you want to do in that case is wrap your data into a piddle struct at the C level. Examples using this approach can be found in the IO modules (where FastRaw and FlexRaw use it for mmapped access) and the Gimp Perl module (that uses it to wrap Gimp pixel regions into piddles). The following script demonstrates a simple example:
use PDL::LiteF; use PDL::Core::Dev; use PDL::Graphics::PGPLOT;
$b = mkpiddle();
print $b->info,"\n";
imag1 $b;
use Inline C => Config => INC => &PDL_INCLUDE, TYPEMAPS => &PDL_TYPEMAP, AUTO_INCLUDE => &PDL_AUTO_INCLUDE, BOOT => &PDL_BOOT;
use Inline C; Inline->init;
__DATA__
__C__
/* wrap a user supplied chunk of data into a piddle * You must specify the dimensions (dims,ndims) and * the datatype (constants for the datatypes are declared * in pdl.h; e.g. PDL_B for byte type, etc) * * when the created piddle 'npdl' is destroyed on the * Perl side the function passed as the 'delete_magic' * parameter will be called with the pointer to the pdl structure * and the 'delparam' argument. * This gives you an opportunity to perform any clean up * that is necessary. For example, you might have to * explicitly call a function to free the resources * associated with your data pointer. * At the very least 'delete_magic' should zero the piddle's data pointer: * * void delete_mydata(pdl* pdl, int param) * { * pdl->data = 0; * } * pdl *p = pdl_wrap(mydata, PDL_B, dims, ndims, delete_mydata,0); * * pdl_wrap returns the pointer to the pdl * that was created. */ typedef void (*DelMagic)(pdl *, int param); static void default_magic(pdl *p, int pa) { p->data = 0; } static pdl* pdl_wrap(void *data, int datatype, PDL_Long dims[], int ndims, DelMagic delete_magic, int delparam) { pdl* npdl = PDL->pdlnew(); /* get the empty container */
PDL->setdims(npdl,dims,ndims); /* set dims */ npdl->datatype = datatype; /* and data type */ npdl->data = data; /* point it to your data */ /* make sure the core doesn't meddle with your data */ npdl->state |= PDL_DONTTOUCHDATA | PDL_ALLOCATED; if (delete_magic != NULL) PDL->add_deletedata_magic(npdl, delete_magic, delparam); else PDL->add_deletedata_magic(npdl, default_magic, 0); return npdl; }
#define SZ 256 /* a really silly function that makes a ramp image * in reality this could be an opaque function * in some library that you are using */ static PDL_Byte* mkramp(void) { PDL_Byte *data; int i;
if ((data = malloc(SZ*SZ*sizeof(PDL_Byte))) == NULL) croak("mkramp: Couldn't allocate memory"); for (i=0;i<SZ*SZ;i++) data[i] = i % SZ;
return data; }
/* this function takes care of the required clean-up */ static void delete_myramp(pdl* p, int param) { if (p->data) free(p->data); p->data = 0; }
pdl* mkpiddle() { PDL_Long dims[] = {SZ,SZ}; pdl *p;
p = pdl_wrap((void *) mkramp(), PDL_B, dims, 2, delete_myramp,0); /* the delparam is abitrarily set to 0 */ return p; }
PDL uses a technique similar to that employed by the Tk modules
to let other modules use its core routines. A pointer to all
shared core PDL routines is stored in the $PDL::SHARE
variable.
XS code should get hold of this pointer at boot time so that
the rest of the C/XS code can then use that pointer for access
at run time. This initial loading of the pointer is most easily
achieved using the functions PDL_AUTO_INCLUDE
and PDL_BOOT
that are defined and exported by PDL::Core::Dev
. Typical usage
with the Inline module has already been demonstrated:
use Inline C => Config => INC => &PDL_INCLUDE, TYPEMAPS => &PDL_TYPEMAP, AUTO_INCLUDE => &PDL_AUTO_INCLUDE, # declarations BOOT => &PDL_BOOT; # code for the XS boot section
The code returned by PDL_AUTO_INCLUDE
makes sure that pdlcore.h
is included and declares the static variables to hold the pointer to
the Core
struct. It looks something like this:
print PDL_AUTO_INCLUDE;
#include <pdlcore.h> static Core* PDL; /* Structure holds core C functions */ static SV* CoreSV; /* Gets pointer to perl var holding core structure */
The code returned by PDL_BOOT
retrieves the $PDL::SHARE
variable
and initializes the pointer to the Core
struct. For those who know
their way around the Perl API here is the code:
print PDL_BOOT;
perl_require_pv ("PDL::Core"); /* make sure PDL::Core is loaded */ CoreSV = perl_get_sv("PDL::SHARE",FALSE); /* SV* value */ #ifndef aTHX_ #define aTHX_ #endif if (CoreSV==NULL) Perl_croak(aTHX_ "We require the PDL::Core module, which was not found"); PDL = INT2PTR(Core*,SvIV( CoreSV )); /* Core* value */ if (PDL->Version != PDL_CORE_VERSION) Perl_croak(aTHX_ "The code needs to be recompiled against the newly installed PDL");
The Core
struct contains version info to ensure that the structure defined
in pdlcore.h really corresponds to the one obtained at runtime. The code
above tests for this
if (PDL->Version != PDL_CORE_VERSION) ....
For more information on the Core struct see PDL::Internals.
With these preparations your code can now access the core routines as already shown in some of the examples above, e.g.
pdl *p = PDL->pdlnew();
By default the C variable named PDL
is used to hold the pointer to the
Core
struct. If that is (for whichever reason) a problem you can
explicitly specify a name for the variable with the PDL_AUTO_INCLUDE
and the PDL_BOOT
routines:
use Inline C => Config => INC => &PDL_INCLUDE, TYPEMAPS => &PDL_TYPEMAP, AUTO_INCLUDE => &PDL_AUTO_INCLUDE 'PDL_Corep', BOOT => &PDL_BOOT 'PDL_Corep';
Make sure you use the same identifier with PDL_AUTO_INCLUDE
and PDL_BOOT
and use that same identifier in your own code.
E.g., continuning from the example above:
pdl *p = PDL_Corep->pdlnew();
The full definition of the Core
struct can be found in the file
pdlcore.h. In the following the most frequently used member
functions of this struct are briefly explained.
pdl *SvPDLV(SV *sv)
pdl *SetSV_PDL(SV *sv, pdl *it)
pdl *pdlnew()
pdlnew
returns an empty pdl object that needs further initialization
to turn it into a proper piddle. Example:
pdl *p = PDL->pdlnew(); PDL->setdims(p,dims,ndims); p->datatype = PDL_B;
pdl *null()
SV *copy(pdl* p, char* )
void *smalloc(int nbytes)
int howbig(int pdl_datatype)
void add_deletedata_magic(pdl *p, void (*func)(pdl*, int), int param)
void allocdata(pdl *p)
void make_physical(pdl *p)
void make_physdims(pdl *p)
void make_physvaffine(pdl *p)
void qsort_X(PDL_Xtype *data, int a, int b)
and
void qsort_ind_X(PDL_Xtype *data, int *ix, int a, int b)
where X is one of B,S,U,L,F,D and Xtype is one of Byte, Short, Ushort, Long, Float or Double.
PDL
This manpage is still under development. Feedback and corrections are welcome.
Copyright (c) 2001, Christian Soeller. All Rights Reserved. This module is free software. It may be used, redistributed and/or modified under the same terms as PDL itself (see http://pdl.perl.org).
PDL::API - making piddles from Perl and C/XS code |